Visual programming language “Blueprint” will be discontinued with Unreal Engine 6. Epic Games CEO Tim Sweeney made the announcement. “Unreal Fest Tokyo 2026” keynote speech report

Visual programming language “Blueprint” will be discontinued with Unreal Engine 6. Epic Games CEO Tim Sweeney made the announcement. “Unreal Fest Tokyo 2026” keynote speech report


An offline event that introduces various information and usage examples regarding the game engine “Unreal Engine” developed by Epic Games.「Unreal Fest Tokyo 2026」was held for two days, November 3rd and 4th, at the TFT Building West Building in Ariake, Tokyo.

At this event, Epic Games CEOMr. Tim Sweeneygave the keynote speech.

Visual programming language “Blueprint” will be discontinued with Unreal Engine 6. Epic Games CEO Tim Sweeney made the announcement. “Unreal Fest Tokyo 2026” keynote speech report
Epic Games CEO Tim Sweeney.

In this lecture, he talked about how game development will change with Unreal Engine 6 as AI continues to evolve to the point of destruction. Also, how can Epic Games support developers?“Fortnite”He also touched on how Unreal Editor for Fortnite (UEFN), which allows content development within the company, supports the company’s strategy.

In this article, we will talk about Tim and the representative of Epic Games Japan.Mr. Takayuki KawasakiReport on the keynote speech on the first day. We will also introduce the content of the Q&A session for the media.

Interview and text by Sharekobe Murata
Edit/Zakiyama of the World

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